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Star Ocean: First Departure R - Specialties
Specialties are learned through getting (learning) certain skills. Level of specialty depends of the level of skills needed for that specialty. Here is the list of all specialties:
Alchemy
Skills: Technology, Mineralogy, Faeriology
Required Items: Iron
Talents: Blessing of Mana
Enchancing Items: Lezard's Flask, Triangle Flask
Appraising
Skills: Herbology, Item Knowledge, Mineralogy
Required Items: Spectacles
Talents: N/A
Enchancing Items: Element Analyzer
Art
Skills: Sketching, Aesthetics
Required Items: Magic Canvas or Magic Clay
Talents: Design Sense
Enchancing Items: Graphic Tool
Compounding
Skills: Biology, Herbology, Mental Science
Required Items: Herbs
Talents: N/A
Enchancing Items: Sterile Glove
Cooking
Skills: Keen Eye, Knife, Recipe
Required Items: Food Ingredients
Talents: Taste
Enchancing Items: Keen Kitchen Knife
Crafting
Skills: Aesthetics, Eye for Detail, Mineralogy
Required Items: Minerals
Talents: Originality, Nimble Fingers
Enchancing Items: Soldering Iron
Customization
Skills: Aesthetic Design, Smithing, Eye for Detail
Required Items: Weapons and Minerals
Talents: Originality
Enchancing Items: Magical Rasp
Familiar
Skills: Animal Training, Whistling
Required Items: Pet Food
Talents: Love of Animals
Enchancing Items: N/A
Machinist
Skills: Machinery, Operation
Required Items: Mechanic's Toolbox
Talents: Design Sense, Nimble Fingers
Enchancing Items: N/A
Music
Skills: Music Knowledge, Performance
Required Items: Instrument, Feather Pen (Compose), Conductor Baton (Perform)
Talents: Rhythm Sense, Listening
Enchancing Items: Music Editor
Oracle
Skills: ESP, Piety, Purity
Required Items: N/A
Talents: N/A
Enchancing Items: N/A
Pickpocketing
Skills: Courage, Poker Face
Required Items: Thief's Glove or Magician's Glove
Talents: Nimble Fingers
Enchancing Items: Magician's Glove
Replication
Skills: Imitation
Required Items: Magical Camera/RIRICA, Magical Film, Reproducable Item
Talents: N/A
Enchancing Items: RIRICA
Scouting
Skills: Danger Radar
Required Items: N/A
Talents: Animal Instinct
Enchancing Items: N/A
Survival
Skills: Herbology, Resilience
Required Items: N/A
Talents: N/A
Enchancing Items: Survival Kit
Train
Skills: Determination, Effort, Resilience
Required Items: N/A
Talents: N/A
Enchancing Items: N/A
Writing
Skills: Penmanship
Required Items: Fountain Pen
Talents: Composition
Enchancing Items: Word Processor, Beret
Super Specialties
To get Super Specialties, everyone in your party must have the Specialties needed for that certain super speciality. Even after you learn one, replacing a party member will not effect you having that super speciality.
Blacksmith
Description: "A super specialty where everyone works together to craft armor from various precious metals."
Specialties needed: Customization and Alchemy
Skills needed: Eye for Detail, Smithing, Aesthetic Design (Customization) and Technology, Mineralogy, Faeriology (Alchemy)
What it does: Uses Smith's Hammer. Uses various minerals to create Armor.
Contraband
Description: "A super specialty where everyone conspires to create items that aren't quite legit. Will crime pay in the end?"
Specialties needed: Pickpocketing and Replication
Skills needed: Poker Face, Courage (Pickpocketing) and Imitation (Replication)
What it does: Uses Premium Paper. Creates illegal items (like Forged Metals). This lowers everyone's Affection Level toward RODDICK.
Enlightenment
Description: "A super specialty where everyone makes a few sacrifices to earn more skill points per level."
Specialties needed: Train and Survival
Skills needed: Effort, Determination, Resilience (Train) and Herbology, Resilience (Survival)
What it does: Lowers your stats in battle to give you more skill points you gain per level up
Group Appraising
Description: "A super specialty where everyone works together to determine the correct vaule of an object."
Specialties needed: Appraising and Crafting
Skills needed: Item Knowledge, Mineralogy, Herbology (Appraising) and Mineralogy, Eye for Detail, Aesthetics (Crafting)
What it does: Uses a spectacles. Lowers or Raises the prices of shops. Only once per spectacle.
Master Chef
Description: "A super specialty where everyone works together to cook up luxurious food and drinks."
Specialties needed: Cooking and Compounding
Skills needed: Knife, Recipe, Keen Eye (Cooking) and Biology, Herbology, Mental Science (Compounding)
What it does: Combines two food items to create better food.
Orchestra
Description: "A super specialty where everyone plays their instruments together in an orchestral performance led by a conductor's baton."
Specialties needed: Music and Art
Skills needed: Performance, Music Knowledge (Music) and Sketching, Aesthetics (Art)
What it does: Uses Conductor's Baton. When used it raises all Item Creation success to 95%
Publication
Description: "A super specialty where everyone contributes to an amazing book that they can all be proud about publishing."
Specialties needed: Writing and Machinist
Skills needed: Penmenship (Writing) and Machinery, Operation (Machinist)
What it does: Uses Fountain Pen. Each of you character creates their own books. (When used it resets the Affection Level to 8, no matter what AL currently is)
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